#include "g_local.h" #include "m_player.h" #include "bot.h" void droptofloor (edict_t *ent); edict_t *bot_team_flag1; edict_t *bot_team_flag2; void SetBotFlag1(edict_t *ent) //チーム1の旗 { bot_team_flag1 = ent; } void SetBotFlag2(edict_t *ent) //チーム2の旗 { bot_team_flag2 = ent; } edict_t *GetBotFlag1() //チーム1の旗 { return bot_team_flag1; } edict_t *GetBotFlag2() //チーム2の旗 { return bot_team_flag2; } qboolean ChkTFlg( void ) { if(bot_team_flag1 != NULL && bot_team_flag2 != NULL) return true; else return false; } void SpawnItem2 (edict_t *ent, gitem_t *item) { // PrecacheItem (item); ent->item = item; ent->nextthink = level.time ; // items start after other solids ent->think = droptofloor; ent->s.effects = 0; ent->s.renderfx = RF_GLOW; // if (ent->model) // gi.modelindex (ent->model); droptofloor (ent); ent->s.modelindex = 0; ent->nextthink = level.time + 100 * FRAMETIME; // items start after other solids ent->think = G_FreeEdict; } //===================================== // // BOT用可視判定 // qboolean Bot_trace (edict_t *ent,edict_t *other) { trace_t rs_trace; vec3_t ttx; vec3_t tty; VectorCopy (ent->s.origin,ttx); VectorCopy (other->s.origin,tty); if(ent->maxs[2] >=32) { if(tty[2] > ttx[2] ) tty[2] += 16; // else if(ttx[2] > tty[2] > 100 ) tty[2] += 32; ttx[2] += 30; } else { ttx[2] -= 12; } rs_trace = gi.trace (ttx, NULL, NULL, tty ,ent, CONTENTS_SOLID | CONTENTS_WINDOW | CONTENTS_LAVA | CONTENTS_SLIME /*| CONTENTS_TRANSLUCENT*/); if(rs_trace.fraction == 1.0 && !rs_trace.allsolid && !rs_trace.startsolid) return true; if( ent->maxs[2] < 32 ) return false; if(other->classname[6] == 'F' || other->classname[0] == 'w') {} else if(other->classname[0]=='i') { if(other->classname[5]=='q' || other->classname[5]=='f' || other->classname[5]=='t' || other->classname[5]=='i' || other->classname[5]=='h' || other->classname[5]=='a'){} else return false; } else return false; if(rs_trace.ent != NULL) { if(rs_trace.ent->classname[0] == 'f' && rs_trace.ent->classname[5] == 'd' && rs_trace.ent->targetname == NULL) return true; } if(ent->s.origin[2] < other->s.origin[2] || ent->s.origin[2]-24 > other->s.origin[2]) return false; ttx[2] -= 36; rs_trace = gi.trace (ttx, NULL, NULL, other->s.origin ,ent, CONTENTS_SOLID | CONTENTS_WINDOW | CONTENTS_LAVA | CONTENTS_SLIME /*|CONTENTS_TRANSLUCENT*/); if(rs_trace.fraction == 1.0 && !rs_trace.allsolid && !rs_trace.startsolid) return true; return false; } qboolean Bot_traceX (edict_t *ent,edict_t *other) { trace_t rs_trace; vec3_t ttx,tty; VectorCopy (ent->s.origin,ttx); VectorCopy (other->s.origin,tty); ttx[2] += 16; tty[2] += 16; rs_trace = gi.trace (ttx, NULL, NULL, tty ,ent, CONTENTS_SOLID | CONTENTS_WINDOW | CONTENTS_LAVA | CONTENTS_SLIME); if(rs_trace.fraction == 1.0 ) return true; return false; } qboolean Bot_traceY (edict_t *ent,edict_t *other) { trace_t rs_trace; vec3_t ttx,tty; VectorCopy (ent->s.origin,ttx); VectorCopy (other->s.origin,tty); if(ent->maxs[2] >=32) ttx[2] += 24; else ttx[2] -= 12; tty[2] += 16; rs_trace = gi.trace (ttx, NULL, NULL, tty ,ent, CONTENTS_SOLID | CONTENTS_WINDOW | CONTENTS_LAVA | CONTENTS_SLIME); if(rs_trace.fraction == 1.0 ) return true; return false; } // // BOT用可視判定 2 // qboolean Bot_trace2 (edict_t *ent,vec3_t ttz) { trace_t rs_trace; vec3_t ttx; VectorCopy (ent->s.origin,ttx); if(ent->maxs[2] >=32) ttx[2] += 24; else ttx[2] -= 12; rs_trace = gi.trace (ttx, NULL, NULL, ttz ,ent, CONTENTS_SOLID | CONTENTS_LAVA | CONTENTS_SLIME /*| CONTENTS_TRANSLUCENT*/); if(rs_trace.fraction != 1.0 ) return false; return true; } // // BOT用可視判定 3 // qboolean Bot_traceS (edict_t *ent,edict_t *other) { trace_t rs_trace; vec3_t start,end; int mycont; VectorCopy(ent->s.origin,start); VectorCopy(other->s.origin,end); start[2] += ent->viewheight - 8; end[2] += other->viewheight - 8; if(Bot[ent->client->zc.botindex].param[BOP_NOSTHRWATER]) goto WATERMODE; rs_trace = gi.trace (start, NULL, NULL, end ,ent,CONTENTS_SOLID | CONTENTS_WINDOW | CONTENTS_LAVA | CONTENTS_SLIME); if(rs_trace.fraction != 1.0 ) return false; return true; WATERMODE: mycont = gi.pointcontents(start); if((mycont & CONTENTS_WATER) && !other->waterlevel) { rs_trace = gi.trace (end, NULL, NULL, start ,ent,CONTENTS_SOLID | CONTENTS_WINDOW | CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER); if(rs_trace.surface) { if(rs_trace.surface->flags & SURF_WARP) return false; } rs_trace = gi.trace (start, NULL, NULL, end ,ent,CONTENTS_SOLID | CONTENTS_WINDOW | CONTENTS_LAVA | CONTENTS_SLIME); if(rs_trace.fraction != 1.0 ) return false; return true; } else if((mycont & CONTENTS_WATER) && other->waterlevel) { VectorCopy(other->s.origin,end); end[2] -= 16; rs_trace = gi.trace (start, NULL, NULL, end ,ent,CONTENTS_SOLID | CONTENTS_WINDOW ); if(rs_trace.fraction != 1.0 ) return false; return true; } if(other->waterlevel) { VectorCopy(other->s.origin,end); end[2] += 32; rs_trace = gi.trace (start, NULL, NULL, end ,ent,CONTENTS_SOLID | CONTENTS_WINDOW | CONTENTS_WATER); if(rs_trace.surface) { if(rs_trace.surface->flags & SURF_WARP) return false; } // if(rs_trace.fraction != 1.0 ) return false; // return true; } rs_trace = gi.trace (start, NULL, NULL, end ,ent,CONTENTS_SOLID | CONTENTS_WINDOW | CONTENTS_LAVA | CONTENTS_SLIME); if(rs_trace.fraction != 1.0 ) return false; return true; } // // VEC値からyawを得る // float Get_yaw (vec3_t vec) { vec3_t out; double yaw; VectorCopy(vec,out); out[2] = 0; VectorNormalize2 (out, out); yaw = acos((double) out[0]); // yaw = (float) yaw; yaw = yaw / M_PI * 180; if(asin((double) out[1]) < 0 ) yaw *= -1; return (float)yaw; } float Get_pitch (vec3_t vec) { vec3_t out; float pitch; VectorNormalize2 (vec, out); pitch = acos((double) out[2]); // yaw = (float) yaw; pitch = ((float)pitch) / M_PI * 180; // if(asin((double) out[0]) < 0 ) pitch *= -1; pitch -= 90; if(pitch < -180) pitch += 360; return pitch; } // // VEC値とyaw値の角度差を得る // float Get_vec_yaw (vec3_t vec,float yaw) { float vecsyaw; vecsyaw = Get_yaw (vec); if(vecsyaw > yaw) vecsyaw -= yaw; else vecsyaw = yaw - vecsyaw; if(vecsyaw >180 ) vecsyaw = 360 - vecsyaw; return vecsyaw; } //yaw に対するvecの相対 float Get_vec_yaw2 (vec3_t vec,float yaw) { float vecsyaw; vecsyaw = Get_yaw (vec); vecsyaw -= yaw; if(vecsyaw >180 ) vecsyaw -= 360; else if(vecsyaw <-180 ) vecsyaw += 360; return vecsyaw; }