/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // winquake.h: Win32-specific Quake header file #pragma warning( disable : 4229 ) // mgraph gets this #include #include //#define WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_VISIBLE) #define WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_SYSMENU|WS_VISIBLE) extern HINSTANCE global_hInstance; extern LPDIRECTSOUND pDS; extern LPDIRECTSOUNDBUFFER pDSBuf; extern DWORD gSndBufSize; extern HWND cl_hwnd; extern qboolean ActiveApp, Minimized; void IN_Activate (qboolean active); void IN_MouseEvent (int mstate); extern int window_center_x, window_center_y; extern RECT window_rect; extern HWND hwnd_dialog; // Knightmare added #define NEW_DED_CONSOLE // enable new dedicated console #ifdef NEW_DED_CONSOLE void Sys_ShowConsole (qboolean show); void Sys_ShutdownConsole (void); void Sys_InitDedConsole (void); #endif // NEW_DED_CONSOLE