//Microsoft Developer Studio generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #define APSTUDIO_HIDDEN_SYMBOLS #include "windows.h" #undef APSTUDIO_HIDDEN_SYMBOLS #include "winver.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 2,2,1,6 PRODUCTVERSION 2,2,1,6 FILEFLAGSMASK 0x2L #ifdef _DEBUG FILEFLAGS 0x21L #else FILEFLAGS 0x20L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "Comments", "Visit our home at http://www.planetquake.com/lazarus\0" VALUE "CompanyName", "Hyde/Ferrara\0" VALUE "FileDescription", "Lazarus Quake II mod with CTF support\0" VALUE "FileVersion", "2.216\0" VALUE "InternalName", "kmq2gamex86.dll\0" VALUE "LegalCopyright", "Mr. Hyde and Mad Dog\0" VALUE "LegalTrademarks", "Lazarus is a registered trademark... oops... no it ain't, but don't use it anyway or we'll come get ya.\0" VALUE "OriginalFilename", "kmq2gamex86.dll\0" VALUE "PrivateBuild", "\0" VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE bot support\0" VALUE "ProductVersion", "2.216\0" VALUE "SpecialBuild", "KMQuake2 v0.20 compatible version created by Knightmare\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #endif // !_MAC #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#define APSTUDIO_HIDDEN_SYMBOLS\r\n" "#include ""windows.h""\r\n" "#undef APSTUDIO_HIDDEN_SYMBOLS\r\n" "#include ""ver.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED