/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // ui_quit.c -- the quit menu #include #ifdef _WIN32 #include #endif #include "../client/client.h" #include "ui_local.h" //#define QUITMENU_NOKEY /* ======================================================================= QUIT MENU ======================================================================= */ #ifdef QUITMENU_NOKEY static menuframework_s s_quit_menu; static menuseparator_s s_quit_header; static menuaction_s s_quit_yes_action; static menuaction_s s_quit_no_action; static void QuitYesFunc( void *unused ) { cls.key_dest = key_console; CL_Quit_f (); } void Quit_MenuInit ( void ) { s_quit_menu.x = SCREEN_WIDTH*0.5 - 24; s_quit_menu.y = SCREEN_HEIGHT*0.5 - 58; // s_quit_menu.x = viddef.width * 0.50 - SCR_ScaledVideo(3*MENU_FONT_SIZE); // s_quit_menu.y = viddef.height * 0.50 - SCR_ScaledVideo(7.25*MENU_FONT_SIZE); //58 s_quit_menu.nitems = 0; s_quit_header.generic.type = MTYPE_SEPARATOR; s_quit_header.generic.name = "Quit game?"; s_quit_header.generic.x = MENU_FONT_SIZE*0.7 * strlen(s_quit_header.generic.name); s_quit_header.generic.y = 20; s_quit_yes_action.generic.type = MTYPE_ACTION; s_quit_yes_action.generic.flags = QMF_LEFT_JUSTIFY; s_quit_yes_action.generic.x = MENU_FONT_SIZE*3; s_quit_yes_action.generic.y = 60; s_quit_yes_action.generic.name = "yes"; s_quit_yes_action.generic.callback = QuitYesFunc; s_quit_yes_action.generic.cursor_offset = -MENU_FONT_SIZE; s_quit_no_action.generic.type = MTYPE_ACTION; s_quit_no_action.generic.flags = QMF_LEFT_JUSTIFY; s_quit_no_action.generic.x = MENU_FONT_SIZE*3; s_quit_no_action.generic.y = 80; s_quit_no_action.generic.name = "no"; s_quit_no_action.generic.callback = UI_BackMenu; s_quit_no_action.generic.cursor_offset = -MENU_FONT_SIZE; Menu_AddItem( &s_quit_menu, ( void * ) &s_quit_header ); Menu_AddItem( &s_quit_menu, ( void * ) &s_quit_yes_action ); Menu_AddItem( &s_quit_menu, ( void * ) &s_quit_no_action ); } #endif // QUITMENU_NOKEY const char *M_Quit_Key (int key) { #ifdef QUITMENU_NOKEY return Default_MenuKey( &s_quit_menu, key ); #else // QUITMENU_NOKEY switch (key) { case K_BACKSPACE: case K_ESCAPE: case 'n': case 'N': S_StartLocalSound ("world/cheer.wav"); UI_PopMenu (); break; case 'Y': case 'y': cls.key_dest = key_console; CL_Quit_f (); break; default: break; } return NULL; #endif // QUITMENU_NOKEY } void M_Quit_Draw (void) { #ifdef QUITMENU_NOKEY Menu_AdjustCursor( &s_quit_menu, 1 ); Menu_Draw( &s_quit_menu ); #else // QUITMENU_NOKEY int w, h; R_DrawGetPicSize (&w, &h, "quit"); w *= 0.6; h *= 0.6; SCR_DrawPic ( SCREEN_WIDTH/2-w/2 + (5*sin(anglemod(cl.time*0.0025))), SCREEN_HEIGHT/2-h/2 - 20 + (3*sin(anglemod(cl.time*0.005))), w, h, ALIGN_CENTER, "quit", 1.0); SCR_DrawPic ( SCREEN_WIDTH/2-w/2 + (9*sin(anglemod(cl.time*0.0025))), SCREEN_HEIGHT/2-h/2 + 20 + (6*sin(anglemod(cl.time*0.005))), w, h, ALIGN_CENTER, "quit2", 1.0); #endif // QUITMENU_NOKEY } void M_Menu_Quit_f (void) { #ifdef QUITMENU_NOKEY Quit_MenuInit(); #endif UI_PushMenu (M_Quit_Draw, M_Quit_Key); }