/* =========================================================================== Copyright (C) 1997-2001 Id Software, Inc. Copyright (C) 2000-2002 Mr. Hyde and Mad Dog This file is part of Lazarus Quake 2 Mod source code. Lazarus Quake 2 Mod source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Lazarus Quake 2 Mod source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Lazarus Quake 2 Mod source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // G:\quake2\baseq2\models/monsters/parasite // This file generated by ModelGen - Do NOT Modify #define FRAME_break01 0 #define FRAME_break02 1 #define FRAME_break03 2 #define FRAME_break04 3 #define FRAME_break05 4 #define FRAME_break06 5 #define FRAME_break07 6 #define FRAME_break08 7 #define FRAME_break09 8 #define FRAME_break10 9 #define FRAME_break11 10 #define FRAME_break12 11 #define FRAME_break13 12 #define FRAME_break14 13 #define FRAME_break15 14 #define FRAME_break16 15 #define FRAME_break17 16 #define FRAME_break18 17 #define FRAME_break19 18 #define FRAME_break20 19 #define FRAME_break21 20 #define FRAME_break22 21 #define FRAME_break23 22 #define FRAME_break24 23 #define FRAME_break25 24 #define FRAME_break26 25 #define FRAME_break27 26 #define FRAME_break28 27 #define FRAME_break29 28 #define FRAME_break30 29 #define FRAME_break31 30 #define FRAME_break32 31 #define FRAME_death101 32 #define FRAME_death102 33 #define FRAME_death103 34 #define FRAME_death104 35 #define FRAME_death105 36 #define FRAME_death106 37 #define FRAME_death107 38 #define FRAME_drain01 39 #define FRAME_drain02 40 #define FRAME_drain03 41 #define FRAME_drain04 42 #define FRAME_drain05 43 #define FRAME_drain06 44 #define FRAME_drain07 45 #define FRAME_drain08 46 #define FRAME_drain09 47 #define FRAME_drain10 48 #define FRAME_drain11 49 #define FRAME_drain12 50 #define FRAME_drain13 51 #define FRAME_drain14 52 #define FRAME_drain15 53 #define FRAME_drain16 54 #define FRAME_drain17 55 #define FRAME_drain18 56 #define FRAME_pain101 57 #define FRAME_pain102 58 #define FRAME_pain103 59 #define FRAME_pain104 60 #define FRAME_pain105 61 #define FRAME_pain106 62 #define FRAME_pain107 63 #define FRAME_pain108 64 #define FRAME_pain109 65 #define FRAME_pain110 66 #define FRAME_pain111 67 #define FRAME_run01 68 #define FRAME_run02 69 #define FRAME_run03 70 #define FRAME_run04 71 #define FRAME_run05 72 #define FRAME_run06 73 #define FRAME_run07 74 #define FRAME_run08 75 #define FRAME_run09 76 #define FRAME_run10 77 #define FRAME_run11 78 #define FRAME_run12 79 #define FRAME_run13 80 #define FRAME_run14 81 #define FRAME_run15 82 #define FRAME_stand01 83 #define FRAME_stand02 84 #define FRAME_stand03 85 #define FRAME_stand04 86 #define FRAME_stand05 87 #define FRAME_stand06 88 #define FRAME_stand07 89 #define FRAME_stand08 90 #define FRAME_stand09 91 #define FRAME_stand10 92 #define FRAME_stand11 93 #define FRAME_stand12 94 #define FRAME_stand13 95 #define FRAME_stand14 96 #define FRAME_stand15 97 #define FRAME_stand16 98 #define FRAME_stand17 99 #define FRAME_stand18 100 #define FRAME_stand19 101 #define FRAME_stand20 102 #define FRAME_stand21 103 #define FRAME_stand22 104 #define FRAME_stand23 105 #define FRAME_stand24 106 #define FRAME_stand25 107 #define FRAME_stand26 108 #define FRAME_stand27 109 #define FRAME_stand28 110 #define FRAME_stand29 111 #define FRAME_stand30 112 #define FRAME_stand31 113 #define FRAME_stand32 114 #define FRAME_stand33 115 #define FRAME_stand34 116 #define FRAME_stand35 117 #define MODEL_SCALE 1.000000