Commit graph

8 commits

Author SHA1 Message Date
Knightmare66
bcf678286b Added CL_ShutdownLocal() in cl_main.c.
Changed func_door_secret in missionpack DLL to have the correct die function (door_secret_die) if health is set.
Moved misc, model_*, and target entity code to new source files g_misc_laz.c, g_misc_nm.c, g_model.c, and g_target_laz.c in missionpack DLL.
2021-02-21 21:01:45 -05:00
Knightmare66
df2257814f Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
Added support to target_change for changing usermodel, skinnum, solidstate, effects, renderfx, startframe, and framenumbers of model_spawn and model train for both default Lazarus and missionpack DLLs.
Added movewith support to func_water and func_bobbingwater for both default Lazarus and missionpack DLLs.
Added "skinnum" field to edict_t instead of directly reading the key into s.skinnum for default Lazarus DLL.
Disabled unused run+fire animation for Freddie in missionpack DLL.
2020-12-14 00:09:31 -05:00
Knightmare66
e8769195cd Added freddie and vulture monsters to missionpack DLL.
Added functions ThrowGibFrame() and ThrowDebrisFrame() to g_misc.c in missionpack DLL.
Added GIB_FEATHER gib type and MOVETYPE_FEATHER phys type to missionpack DLL.
Added precache functions for monster weapons in g_weapon_q1.c in missionpack DLL.
Moved function AimGrenade() from grenade.c to g_weapon.c in missionpack DLL.
2020-12-03 17:00:15 -05:00
Knightmare66
7b6f4281ad Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
Added Zaero flare gun to no-autoswitch in p_weapon.c->Pickup_Weapon() in missionpack DLL.
Added LM plasma rifle to p_weapon.c->NoAmmoWeaponChange() in missionpack DLL.
Added output of modelindex5&6, alpha, and attenuation to properties command  in missionpack DLL.
Added nogib and environment spawnflags to trigger_hurt and trigger_hurt_boox in missionpack DLL.
Added MONSTER_KNOWS_MIRRORS flag to berserker, barracuda shark, and mutant in missionpack DLL.
Added entity class IDs to misc_actor and target_actor in missionpack DLL.
Added syntax whitespacing to some files in missionpack DLL.
Added backpack drop to certain monsters in missionpack DLL.
Changed some sound paths for new monsters and weapons in missionpack DLL.
2020-10-29 13:03:20 -04:00
Knightmare66
bc74e8dbc2 Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
Knightmare66
f8e43f0a4b Added Q1 teleport entity event. 2020-03-09 15:11:50 -04:00
Knightmare66
ef76c81f23 Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
Knightmare66
722289fe27 Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00