Commit graph

12 commits

Author SHA1 Message Date
Knightmare66
97a87dbe6e Added color1 userinfo cvar for player railgun effect color to client.
Added red/green/blue component sliders to player setup menu to change player railgun effect color.
Added parsing test code for color1 cvar in client code of default Lazarus DLL.
Will integrate custom color into railgun weapon code for next savegame version increment.
2021-10-21 02:03:19 -04:00
Knightmare66
e8680f266e Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir.
Added CL_ChangeGameRefresh() in cl_main.c.
Added UI_RefreshData() in ui_main.c.
Added FS_ExecConfigs() in filesystem.c to handle execution of default.cfg and kmq2config.cfg.
Fixed crash due to uncleared pointers when reinitializing mapshotvalid state arrays.
2021-09-27 21:47:12 -04:00
Knightmare66
1e5348cbe0 Refactoring and rearrangment of menu code.
Added new graphic for text box.
Made edict_t pointer arrays static in 3ZB2, Awakening2, and Zaero DLLs due to stack size concerns.
2021-08-12 15:30:51 -04:00
Knightmare66
94e238a893 Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords().
Added support for laser model with multiple skins to client entity code.
Enabled old blaster/flechette puff model when particles are disabled.
Added player muzzleflashes for LMCTF plasma rifle in cl_ents.c->CL_ParseMuzzleFlash().
Added support for extended w/ short index monster muzzleflashes using short enumerator to cl_lights.c->CL_ParseMuzzleFlash2().
Added contact parameter to g_monster.c->monster_fire_grenade() in missionpack DLL.
Added changeable blaster flash colors to cl_lights.c->CL_ParseMuzzleFlash2().
Added muzzleflashes for ionripper and plasma rifle soldier in cl_lights.c->CL_ParseMuzzleFlash2().
Removed unused removed weapons/hyprbu1a.wav from plasma rifle precache in default Lazarus, missionpack, and Zaero DLLs.
Added support for extended monster muzzleflashes to monster weapon code in default Lazarus and missionpack DLLs.
Changed fire_blaster() to use different skins in the same model instead of separate models for blaster bolts.
Tweaked default gib_health values in default Lazarus DLL.
Removed Lazarus grenade avoidance code from missionpack DLL.
Renamed monster_gunner_commander to monster_gunner_tactician in Lazarus DLL.
Adjusted damage for Tactician Gunner prox mines.
Changed order of glow pass in shared model rendering to be after envmap and celshading.
2021-07-09 19:54:05 -04:00
Knightmare66
0a54aa8423 Added new monster muzzleflashes in client and missionpack DLL: MZ2_SOLDIER_HYPERBLASTER_x, MZ2_GLADBETA_PHALANX_1, MZ2_TURRET_RAILGUN_1, MZ2_GUNNER_ETF_RIFLE_x.
Removed unused muzzleflash MZ2_SUPERTANK_GRENADE_x in q_shared.h for both default Lazarus DLL and missionpack DLL.
Added check for filename length before swapping extension to .ent in qcommon/cmodel.c->CMod_LoadEntityString().
Added check for filename length before swapping extension to .pcx in renderer/r_image.c->R_LoadPic().
Added check for filename length before swapping extension to .md3 in renderer/r_model.c->R_RegisterModel().
2021-04-22 21:41:49 -04:00
Knightmare66
6f4f02f5bf Added implementation of TE_RAILTRAIL_COLORED.
Refactored railgun trail effect and decal code to handle color as red, green, blue parameters.
Moved CL_TextColor() from cl_string.c to cl_utils.c.
AddedCL_EffectColor() to cl_utils.c.
2020-10-08 17:32:37 -04:00
Knightmare66
e317029eac Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
Knightmare66
ee9f79daff Use cvar integer field instead of float value field where applicable in client and UI.
Fixed false alerts on 0-length unicasts in PF_Unicast().
2020-05-29 03:54:33 -04:00
Knightmare66
bf0e8af8a7 Added support for quake2:// URLs.
Pointer fixes to dedicated console.
Renamed new teleport event.
Partial cleanup to game DLL fog code.
Added Zaero monsters and misc entities to missionpack DLL.
2020-04-07 02:02:54 -04:00
Knightmare66
d1c1e87940 Prevent divide by zero errors with cl_particle_scale cvar. 2020-03-19 17:15:38 -04:00
Knightmare66
f8e43f0a4b Added Q1 teleport entity event. 2020-03-09 15:11:50 -04:00
Knightmare66
f986267ae2 inital commit of full repository 2019-03-13 15:20:07 -04:00