Knightmare66
15d8479c9b
Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c.
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Renamed "cursor" cursor_t struct to "ui_menucursor".
Renamed "currentweaponmodel" char pointer to "ui_currentweaponmodel".
Added shutdown functions for console, screen, and UI.
2021-02-17 04:11:49 -05:00
Knightmare66
1abde37ba0
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
Knightmare66
e317029eac
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
Knightmare66
ee9f79daff
Use cvar integer field instead of float value field where applicable in client and UI.
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Fixed false alerts on 0-length unicasts in PF_Unicast().
2020-05-29 03:54:33 -04:00
Knightmare66
2708250c0a
Added horizontal offset to third-person mode, controlled by cvar cg_thirdperson_offset.
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Add thirdperson offset option to controls menu.
Added cg_thirdperson_overhead cvar for experimental overhead mode.
Increased MAX_GLTEXTURES to 16K.
2020-05-05 01:37:53 -04:00
Knightmare66
d1c1e87940
Prevent divide by zero errors with cl_particle_scale cvar.
2020-03-19 17:15:38 -04:00
Knightmare66
5c92e97c2e
Restored male/grunt default baseclientinfo for multiplayer games.
2019-04-24 01:22:44 -04:00
Knightmare66
da1f56a0c5
Removed message size check for 404 messages in HTTP downloading.
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Renamed modType() and roguepath() functions in qcommon/files.c to FS_ModType() and FS_Roguepath().
2019-04-05 01:25:40 -04:00
Knightmare66
f986267ae2
inital commit of full repository
2019-03-13 15:20:07 -04:00