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Allow mapper-specified skinnum for items in default Lazarus and missionpack DLLs.
Allow mapper-specified model and count for health items in default Lazarus and missionpack DLLs.
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parent
6564aca449
commit
93a2e256eb
2 changed files with 38 additions and 18 deletions
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@ -1577,7 +1577,8 @@ void SpawnItem (edict_t *ent, gitem_t *item)
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ent->item = item;
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ent->nextthink = level.time + 2 * FRAMETIME; // items start after other solids
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ent->think = droptofloor;
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ent->s.skinnum = item->world_model_skinnum; //Knightmare- skinnum specified in item table
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if (!ent->s.skinnum) // Knightmare- allow mapper-specified skinnum
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ent->s.skinnum = item->world_model_skinnum; // Knightmare- skinnum specified in item table
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ent->s.effects = item->world_model_flags;
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ent->s.renderfx = RF_GLOW;
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@ -3160,8 +3161,10 @@ void SP_item_health (edict_t *self)
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}
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self->class_id = ENTITY_ITEM_HEALTH;
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self->model = "models/items/healing/medium/tris.md2";
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self->count = 10;
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if (!self->model) // Knightmare- allow mapper-spcified model
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self->model = "models/items/healing/medium/tris.md2";
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if (!self->count) // Knightmare- allow mapper-spcified count
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self->count = 10;
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// SpawnItem (self, FindItem ("Health"));
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SpawnItem (self, FindItemByClassname ("item_health"));
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gi.soundindex ("items/n_health.wav");
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@ -3178,8 +3181,10 @@ void SP_item_health_small (edict_t *self)
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}
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self->class_id = ENTITY_ITEM_HEALTH_SMALL;
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self->model = "models/items/healing/stimpack/tris.md2";
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self->count = sk_health_bonus_value->value;
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if (!self->model) // Knightmare- allow mapper-spcified model
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self->model = "models/items/healing/stimpack/tris.md2";
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if (!self->count) // Knightmare- allow mapper-spcified count
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self->count = sk_health_bonus_value->value;
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// SpawnItem (self, FindItem ("Health"));
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SpawnItem (self, FindItemByClassname ("item_health_small"));
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self->style = HEALTH_IGNORE_MAX;
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@ -3197,8 +3202,10 @@ void SP_item_health_large (edict_t *self)
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}
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self->class_id = ENTITY_ITEM_HEALTH_LARGE;
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self->model = "models/items/healing/large/tris.md2";
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self->count = 25;
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if (!self->model) // Knightmare- allow mapper-spcified model
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self->model = "models/items/healing/large/tris.md2";
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if (!self->count) // Knightmare- allow mapper-spcified count
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self->count = 25;
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// SpawnItem (self, FindItem ("Health"));
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SpawnItem (self, FindItemByClassname ("item_health_large"));
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gi.soundindex ("items/l_health.wav");
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@ -3215,8 +3222,10 @@ void SP_item_health_mega (edict_t *self)
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}
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self->class_id = ENTITY_ITEM_HEALTH_MEGA;
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self->model = "models/items/mega_h/tris.md2";
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self->count = 100;
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if (!self->model) // Knightmare- allow mapper-spcified model
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self->model = "models/items/mega_h/tris.md2";
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if (!self->count) // Knightmare- allow mapper-spcified count
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self->count = 100;
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// SpawnItem (self, FindItem ("Health"));
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SpawnItem (self, FindItemByClassname ("item_health_mega"));
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gi.soundindex ("items/m_health.wav");
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@ -2423,7 +2423,10 @@ void SpawnItem (edict_t *ent, gitem_t *item)
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ent->item = item;
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ent->nextthink = level.time + 2 * FRAMETIME; // items start after other solids
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ent->think = droptofloor;
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ent->s.skinnum = item->world_model_skinnum; // Knightmare- skinnum specified in item table
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if (ent->skinnum) // Knightmare- use mapper-specified skinnum
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ent->s.skinnum = ent->skinnum;
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else
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ent->s.skinnum = item->world_model_skinnum; // Knightmare- skinnum specified in item table
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ent->s.effects = item->world_model_flags;
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ent->s.renderfx = RF_GLOW;
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if (ent->model)
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@ -5003,8 +5006,10 @@ void SP_item_health (edict_t *self)
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}
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self->class_id = ENTITY_ITEM_HEALTH;
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self->model = "models/items/healing/medium/tris.md2";
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self->count = 10;
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if (!self->model) // Knightmare- allow mapper-spcified model
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self->model = "models/items/healing/medium/tris.md2";
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if (!self->count) // Knightmare- allow mapper-spcified count
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self->count = 10;
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SpawnItem (self, FindItem ("Health"));
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gi.soundindex ("items/n_health.wav");
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}
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@ -5020,8 +5025,10 @@ void SP_item_health_small (edict_t *self)
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}
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self->class_id = ENTITY_ITEM_HEALTH_SMALL;
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self->model = "models/items/healing/stimpack/tris.md2";
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self->count = sk_health_bonus_value->value; // Knightmare- made this cvar
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if (!self->model) // Knightmare- allow mapper-spcified model
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self->model = "models/items/healing/stimpack/tris.md2";
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if (!self->count) // Knightmare- allow mapper-spcified count
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self->count = sk_health_bonus_value->value; // Knightmare- made this cvar
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SpawnItem (self, FindItem ("Health"));
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self->style = HEALTH_IGNORE_MAX;
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gi.soundindex ("items/s_health.wav");
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@ -5038,8 +5045,10 @@ void SP_item_health_large (edict_t *self)
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}
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self->class_id = ENTITY_ITEM_HEALTH_LARGE;
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self->model = "models/items/healing/large/tris.md2";
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self->count = 25;
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if (!self->model) // Knightmare- allow mapper-spcified model
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self->model = "models/items/healing/large/tris.md2";
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if (!self->count) // Knightmare- allow mapper-spcified count
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self->count = 25;
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SpawnItem (self, FindItem ("Health"));
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gi.soundindex ("items/l_health.wav");
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}
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@ -5055,8 +5064,10 @@ void SP_item_health_mega (edict_t *self)
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}
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self->class_id = ENTITY_ITEM_HEALTH_MEGA;
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self->model = "models/items/mega_h/tris.md2";
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self->count = 100;
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if (!self->model) // Knightmare- allow mapper-spcified model
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self->model = "models/items/mega_h/tris.md2";
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if (!self->count) // Knightmare- allow mapper-spcified count
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self->count = 100;
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SpawnItem (self, FindItem ("Health"));
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gi.soundindex ("items/m_health.wav");
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self->style = HEALTH_IGNORE_MAX|HEALTH_TIMED;
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