mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2025-01-18 14:31:55 +00:00
Added separate resource files for 64-bit builds due to VS2008 not supporting non-implicit macros in resource scripts.
This commit is contained in:
parent
67e211d524
commit
23f5ef3494
7 changed files with 435 additions and 106 deletions
|
@ -49,14 +49,14 @@ BEGIN
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BEGIN
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VALUE "Comments", "Visit our home at http://www.planetquake.com/lazarus\0"
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VALUE "CompanyName", "Hyde/Ferrara\0"
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VALUE "FileDescription", "Lazarus Quake II mod with CTF support\0"
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VALUE "FileDescription", "Lazarus Quake II mod with CTF and ACE Bot\0"
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VALUE "FileVersion", "2.230\0"
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VALUE "InternalName", "kmq2gamex86.dll\0"
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VALUE "LegalCopyright", "Mr. Hyde and Mad Dog\0"
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VALUE "LegalTrademarks", "Lazarus is a registered trademark... oops... no it ain't, but don't use it anyway or we'll come get ya.\0"
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VALUE "OriginalFilename", "kmq2gamex86.dll\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE bot support\0"
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VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE Bot support\0"
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VALUE "ProductVersion", "2.230\0"
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VALUE "SpecialBuild", "KMQuake2 v0.20 update 8 compatible version created by Knightmare\0"
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END
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@ -49,14 +49,14 @@ BEGIN
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BEGIN
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VALUE "Comments", "Visit our home at http://www.planetquake.com/lazarus\0"
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VALUE "CompanyName", "Hyde/Ferrara\0"
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VALUE "FileDescription", "Lazarus Quake II mod with CTF support\0"
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VALUE "FileDescription", "Lazarus Quake II mod with CTF and ACE Bot\0"
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VALUE "FileVersion", "2.230\0"
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VALUE "InternalName", "kmq2gamex86.dll\0"
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VALUE "LegalCopyright", "Mr. Hyde and Mad Dog\0"
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VALUE "LegalTrademarks", "Lazarus is a registered trademark... oops... no it ain't, but don't use it anyway or we'll come get ya.\0"
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VALUE "OriginalFilename", "kmq2gamex86.dll\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE bot support\0"
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VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE Bot support\0"
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VALUE "ProductVersion", "2.230\0"
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VALUE "SpecialBuild", "KMQuake2 v0.20 update 8 compatible version created by Knightmare\0"
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END
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142
projects/VS2008/kmq2_2008_x64.rc
Normal file
142
projects/VS2008/kmq2_2008_x64.rc
Normal file
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@ -0,0 +1,142 @@
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//Microsoft Developer Studio generated resource script.
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//
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#include "..\..\win32\resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winresrc.h"
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#include "winuser.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE DISCARDABLE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#include ""afxres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE DISCARDABLE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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#ifndef _MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 0,2,0,8
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PRODUCTVERSION 0,2,0,8
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "Licensed under the GPL. Source available at www.markshan.com/knightmare\0"
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VALUE "CompanyName", " \0"
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VALUE "FileDescription", "KMQuake2 engine mod (64-bit)\0"
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VALUE "FileVersion", "0, 2, 0, 8\0"
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VALUE "InternalName", "kmquake2\0"
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VALUE "LegalCopyright", "\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "kmquake2_x64.exe\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "KMQuake2\0"
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VALUE "ProductVersion", "0, 2, 0, 8\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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#endif // !_MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Bitmap
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//
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IDB_BITMAP2 BITMAP DISCARDABLE "..\..\win32\startup2.bmp"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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IDD_DIALOG1 DIALOGEX 0, 0, 133, 56
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STYLE DS_SETFOREGROUND | DS_CENTER | WS_POPUP
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EXSTYLE WS_EX_TOOLWINDOW
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FONT 16, "Times New Roman", 0, 0, 0x1
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BEGIN
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CONTROL 115,DLGC_STATIC,"Static",SS_BITMAP,0,0,133,70
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_ICON1 ICON DISCARDABLE "..\..\win32\q2.ico"
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IDI_ICON2 ICON DISCARDABLE "..\..\win32\q2mp1.ico"
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IDI_ICON3 ICON DISCARDABLE "..\..\win32\q2mp2.ico"
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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@ -882,11 +882,11 @@
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Filter="h;hpp;hxx;hm;inl;fi;fd"
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>
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<File
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RelativePath="..\..\client\anorms.h"
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RelativePath="..\..\renderer\anorms.h"
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>
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</File>
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<File
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RelativePath="..\..\renderer\anorms.h"
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RelativePath="..\..\client\anorms.h"
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>
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</File>
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<File
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@ -1017,6 +1017,42 @@
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<File
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RelativePath=".\kmq2_2008.rc"
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>
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<FileConfiguration
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Name="Debug|x64"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\kmq2_2008_x64.rc"
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>
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<FileConfiguration
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Name="Debug|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\win32\q2.ico"
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BEGIN
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VALUE "Comments", "Visit our home at http://www.planetquake.com/lazarus\0"
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VALUE "CompanyName", "Hyde/Ferrara\0"
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VALUE "FileDescription", "Lazarus Quake II mod with CTF support\0"
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VALUE "FileDescription", "Lazarus Quake II mod with CTF and ACE Bot\0"
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VALUE "FileVersion", "2.230\0"
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VALUE "InternalName", "kmq2gamex86.dll\0"
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VALUE "LegalCopyright", "Mr. Hyde and Mad Dog\0"
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VALUE "LegalTrademarks", "Lazarus is a registered trademark... oops... no it ain't, but don't use it anyway or we'll come get ya.\0"
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VALUE "OriginalFilename", "kmq2gamex86.dll\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE bot support\0"
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VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE Bot support\0"
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VALUE "ProductVersion", "2.230\0"
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VALUE "SpecialBuild", "KMQuake2 v0.20 update 8 compatible version created by Knightmare\0"
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END
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@ -119,104 +119,6 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\.."
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IntermediateDirectory=".\release"
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ConfigurationType="2"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\release/lazarus.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="c:\3dfx\sdk\glide2x\src\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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PrecompiledHeaderFile=".\release/lazarus.pch"
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AssemblerListingLocation=".\release/"
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ObjectFile=".\release/"
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ProgramDataBaseFileName=".\release/"
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WarningLevel="3"
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||||
SuppressStartupBanner="true"
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CompileAs="1"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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/>
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||||
<Tool
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||||
Name="VCPreLinkEventTool"
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||||
/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib"
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OutputFile="./kmq2gamex86.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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ModuleDefinitionFile="..\..\game\lazarus.def"
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ProgramDatabaseFile=".\release/kmq2gamex86.pdb"
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SubSystem="2"
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||||
BaseAddress="0x20000000"
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RandomizedBaseAddress="1"
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||||
DataExecutionPrevention="0"
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ImportLibrary=".\release/kmq2gamex86.lib"
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TargetMachine="1"
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/>
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<Tool
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||||
Name="VCALinkTool"
|
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/>
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<Tool
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||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
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||||
<Tool
|
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Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
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OutputFile=".\release/lazarus.bsc"
|
||||
/>
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||||
<Tool
|
||||
Name="VCFxCopTool"
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||||
/>
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||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory=".\x64\debug"
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||||
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@ -320,6 +222,104 @@
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Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\.."
|
||||
IntermediateDirectory=".\release"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\release/lazarus.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="c:\3dfx\sdk\glide2x\src\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
PrecompiledHeaderFile=".\release/lazarus.pch"
|
||||
AssemblerListingLocation=".\release/"
|
||||
ObjectFile=".\release/"
|
||||
ProgramDataBaseFileName=".\release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
CompileAs="1"
|
||||
DisableSpecificWarnings="4996"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib"
|
||||
OutputFile="./kmq2gamex86.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile="..\..\game\lazarus.def"
|
||||
ProgramDatabaseFile=".\release/kmq2gamex86.pdb"
|
||||
SubSystem="2"
|
||||
BaseAddress="0x20000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary=".\release/kmq2gamex86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile=".\release/lazarus.bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
OutputDirectory=".\x64\release"
|
||||
|
@ -884,6 +884,42 @@
|
|||
<File
|
||||
RelativePath=".\lazarus_2008.rc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lazarus_2008_x64.rc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
|
|
115
projects/VS2008/lazarus_2008_x64.rc
Normal file
115
projects/VS2008/lazarus_2008_x64.rc
Normal file
|
@ -0,0 +1,115 @@
|
|||
//Microsoft Developer Studio generated resource script.
|
||||
//
|
||||
#include "..\..\game\resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#define APSTUDIO_HIDDEN_SYMBOLS
|
||||
#include "windows.h"
|
||||
#undef APSTUDIO_HIDDEN_SYMBOLS
|
||||
//qbism #include "ver.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
#ifndef _MAC
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 2,2,3,0
|
||||
PRODUCTVERSION 2,2,3,0
|
||||
FILEFLAGSMASK 0x2L
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x21L
|
||||
#else
|
||||
FILEFLAGS 0x20L
|
||||
#endif
|
||||
FILEOS 0x4L
|
||||
FILETYPE 0x1L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904b0"
|
||||
BEGIN
|
||||
VALUE "Comments", "Visit our home at http://www.planetquake.com/lazarus\0"
|
||||
VALUE "CompanyName", "Hyde/Ferrara\0"
|
||||
VALUE "FileDescription", "Lazarus Quake II mod with CTF and ACE Bot (64-bit)\0"
|
||||
VALUE "FileVersion", "2.230\0"
|
||||
VALUE "InternalName", "kmq2gamex86.dll\0"
|
||||
VALUE "LegalCopyright", "Mr. Hyde and Mad Dog\0"
|
||||
VALUE "LegalTrademarks", "Lazarus is a registered trademark... oops... no it ain't, but don't use it anyway or we'll come get ya.\0"
|
||||
VALUE "OriginalFilename", "kmq2gamex64.dll\0"
|
||||
VALUE "PrivateBuild", "\0"
|
||||
VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE Bot support\0"
|
||||
VALUE "ProductVersion", "2.230\0"
|
||||
VALUE "SpecialBuild", "KMQuake2 v0.20 update 8 compatible version created by Knightmare\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x409, 1200
|
||||
END
|
||||
END
|
||||
|
||||
#endif // !_MAC
|
||||
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE DISCARDABLE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE DISCARDABLE
|
||||
BEGIN
|
||||
"#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
|
||||
"#include ""windows.h""\r\n"
|
||||
"#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
|
||||
"#include ""ver.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE DISCARDABLE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
Loading…
Reference in a new issue