mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-12-03 01:13:11 +00:00
30 lines
623 B
C++
30 lines
623 B
C++
|
|
class idItemGate : public idStaticEntity
|
|
{
|
|
public:
|
|
CLASS_PROTOTYPE( idItemGate );
|
|
|
|
void Save( idSaveGame *savefile ) const;
|
|
void Restore( idRestoreGame *savefile );
|
|
void Spawn( void );
|
|
|
|
virtual void Think( void );
|
|
|
|
private:
|
|
int nextTriggerTime;
|
|
idVec3 throwDir;
|
|
idVec3 throwDestination;
|
|
idStr className;
|
|
idStr weaponName;
|
|
idStr callName;
|
|
int force;
|
|
|
|
bool hasFoundTarget;
|
|
bool isOn;
|
|
|
|
void Event_staticactivate( int value );
|
|
void Event_Touch( idEntity *other, trace_t *trace );
|
|
void repel(idEntity *ent);
|
|
|
|
int nextHitSoundTime;
|
|
};
|