Source code for Quadrilateral Cowboy (2016)
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2022-12-23 11:00:04 +00:00
cm Port Linux/macOS to 64-bit, using new CMake build system. 2020-10-22 13:16:42 -04:00
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d3xp Port Linux/macOS to 64-bit, using new CMake build system. 2020-10-22 13:16:42 -04:00
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game.vcxproj Initial commit 2020-06-12 14:06:25 -07:00
idlib.vcxproj Initial commit 2020-06-12 14:06:25 -07:00
installdebug.bat Initial commit 2020-06-12 14:06:25 -07:00
installrelease.bat Initial commit 2020-06-12 14:06:25 -07:00
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SConstruct Port Linux/macOS to 64-bit, using new CMake build system. 2020-10-22 13:16:42 -04:00
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Quadrilateral Cowboy

About

This is the source code to Quadrilateral Cowboy (2016), a first-person hacking adventure in a cyberpunk world. The game is available for purchase at Steam and itch.io.

Quadrilateral Cowboy uses idTech4, otherwise known as the Doom 3 engine.

License

This source code is licensed under the GNU General Public License.

Please note this license only applies to Quadrilateral Cowboy's source code. Quadrilateral Cowboy's game assets (art, models, textures, audio, etc.) are not open-source.

Credits