quadrilateralcowboy/d3xp/commentary.h

21 lines
346 B
C++

class idCommentaryNode : public idStaticEntity
{
public:
CLASS_PROTOTYPE( idCommentaryNode );
void Spawn( void );
void Save( idSaveGame *savefile ) const;
void Restore( idRestoreGame *savefile );
virtual void Think( void );
void OnFrob( idEntity* activator );
private:
bool frobbed;
idVec3 orgOrigin;
};