/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __DIALOGSCRIPTEDITOR_H__ #define __DIALOGSCRIPTEDITOR_H__ #pragma once #include "../comafx/CSyntaxRichEditCtrl.h" // DialogScriptEditor dialog class DialogScriptEditor : public CDialog { DECLARE_DYNAMIC(DialogScriptEditor) public: DialogScriptEditor( CWnd* pParent = NULL ); // standard constructor virtual ~DialogScriptEditor(); void OpenFile( const char *fileName ); //{{AFX_VIRTUAL(DialogScriptEditor) virtual BOOL OnInitDialog(); virtual void DoDataExchange( CDataExchange* pDX ); // DDX/DDV support virtual BOOL PreTranslateMessage( MSG* pMsg ); //}}AFX_VIRTUAL protected: //{{AFX_MSG(DialogScriptEditor) afx_msg BOOL OnToolTipNotify( UINT id, NMHDR *pNMHDR, LRESULT *pResult ); afx_msg void OnSetFocus( CWnd *pOldWnd ); afx_msg void OnDestroy(); afx_msg void OnActivate( UINT nState, CWnd* pWndOther, BOOL bMinimized ); afx_msg void OnMove( int x, int y ); afx_msg void OnSize( UINT nType, int cx, int cy ); afx_msg void OnSizing( UINT nSide, LPRECT lpRect ); afx_msg void OnEditGoToLine(); afx_msg void OnEditFind(); afx_msg void OnEditFindNext(); afx_msg void OnEditReplace(); afx_msg LRESULT OnFindDialogMessage( WPARAM wParam, LPARAM lParam ); afx_msg void OnEnChangeEdit( NMHDR *pNMHDR, LRESULT *pResult ); afx_msg void OnEnInputEdit( NMHDR *pNMHDR, LRESULT *pResult ); afx_msg void OnBnClickedOk(); afx_msg void OnBnClickedCancel(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: //{{AFX_DATA(DialogScriptEditor) enum { IDD = IDD_DIALOG_SCRIPTEDITOR }; CStatusBarCtrl statusBar; CSyntaxRichEditCtrl scriptEdit; CButton okButton; CButton cancelButton; //}}AFX_DATA static toolTip_t toolTips[]; HACCEL m_hAccel; CRect initialRect; CFindReplaceDialog *findDlg; CString findStr; CString replaceStr; bool matchCase; bool matchWholeWords; bool searchForward; idStr fileName; int firstLine; private: void InitScriptEvents( void ); void UpdateStatusBar( void ); }; #endif /* !__DIALOGSCRIPTEDITOR_H__ */