/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "../../idlib/precompiled.h" #pragma hdrstop #include "GEApp.h" #include "GEModifierStack.h" rvGEModifierStack::rvGEModifierStack ( ) { mCurrentModifier = -1; } rvGEModifierStack::~rvGEModifierStack ( ) { Reset ( ); } void rvGEModifierStack::Reset ( void ) { int i; for ( i = 0; i < mModifiers.Num ( ); i ++ ) { delete mModifiers[i]; } mModifiers.Clear ( ); } bool rvGEModifierStack::Append ( rvGEModifier* modifier ) { // TODO: Add the modifier and clear all redo modifiers if ( !modifier->IsValid ( ) ) { delete modifier; return false; } while ( mCurrentModifier < mModifiers.Num ( ) - 1 ) { delete mModifiers[mModifiers.Num()-1]; mModifiers.RemoveIndex ( mModifiers.Num()-1 ); } if ( !mMergeBlock && mModifiers.Num ( ) ) { rvGEModifier* top = mModifiers[mModifiers.Num()-1]; // See if the two modifiers can merge if ( top->GetWindow() == modifier->GetWindow() && !idStr::Icmp ( top->GetName ( ), modifier->GetName ( ) ) && top->CanMerge ( modifier ) ) { // Merge the two modifiers if ( top->Merge ( modifier ) ) { top->Apply ( ); gApp.GetProperties().Update ( ); gApp.GetTransformer().Update ( ); delete modifier; return true; } } } mModifiers.Append ( modifier ); mCurrentModifier = mModifiers.Num ( ) - 1; modifier->Apply ( ); mMergeBlock = false; gApp.GetProperties().Update ( ); gApp.GetTransformer().Update ( ); return true; } bool rvGEModifierStack::Undo ( void ) { if ( mCurrentModifier < 0 ) { return false; } mModifiers[mCurrentModifier]->Undo ( ); mCurrentModifier--; gApp.GetProperties().Update ( ); gApp.GetTransformer().Update ( ); return true; } bool rvGEModifierStack::Redo ( void ) { if ( mCurrentModifier + 1 < mModifiers.Num ( ) ) { mCurrentModifier++; mModifiers[mCurrentModifier]->Apply ( ); } gApp.GetProperties().Update ( ); gApp.GetTransformer().Update ( ); return true; }