/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include #include #include #include #include #include #include #include #include #include #include "../../idlib/precompiled.h" #include "posix_public.h" #if defined(_DEBUG) // #define ID_VERBOSE_PTHREADS #endif /* ====================================================== locks ====================================================== */ // we use an extra lock for the local stuff const int MAX_LOCAL_CRITICAL_SECTIONS = MAX_CRITICAL_SECTIONS + 1; static pthread_mutex_t global_lock[ MAX_LOCAL_CRITICAL_SECTIONS ]; /* ================== Sys_EnterCriticalSection ================== */ void Sys_EnterCriticalSection( int index ) { assert( index >= 0 && index < MAX_LOCAL_CRITICAL_SECTIONS ); #ifdef ID_VERBOSE_PTHREADS if ( pthread_mutex_trylock( &global_lock[index] ) == EBUSY ) { Sys_Printf( "busy lock %d in thread '%s'\n", index, Sys_GetThreadName() ); if ( pthread_mutex_lock( &global_lock[index] ) == EDEADLK ) { Sys_Printf( "FATAL: DEADLOCK %d, in thread '%s'\n", index, Sys_GetThreadName() ); } } #else pthread_mutex_lock( &global_lock[index] ); #endif } /* ================== Sys_LeaveCriticalSection ================== */ void Sys_LeaveCriticalSection( int index ) { assert( index >= 0 && index < MAX_LOCAL_CRITICAL_SECTIONS ); #ifdef ID_VERBOSE_PTHREADS if ( pthread_mutex_unlock( &global_lock[index] ) == EPERM ) { Sys_Printf( "FATAL: NOT LOCKED %d, in thread '%s'\n", index, Sys_GetThreadName() ); } #else pthread_mutex_unlock( &global_lock[index] ); #endif } /* ====================================================== wait and trigger events we use a single lock to manipulate the conditions, MAX_LOCAL_CRITICAL_SECTIONS-1 the semantics match the win32 version. signals raised while no one is waiting stay raised until a wait happens (which then does a simple pass-through) NOTE: we use the same mutex for all the events. I don't think this would become much of a problem cond_wait unlocks atomically with setting the wait condition, and locks it back before exiting the function the potential for time wasting lock waits is very low ====================================================== */ pthread_cond_t event_cond[ MAX_TRIGGER_EVENTS ]; bool signaled[ MAX_TRIGGER_EVENTS ]; bool waiting[ MAX_TRIGGER_EVENTS ]; /* ================== Sys_WaitForEvent ================== */ void Sys_WaitForEvent( int index ) { assert( index >= 0 && index < MAX_TRIGGER_EVENTS ); Sys_EnterCriticalSection( MAX_LOCAL_CRITICAL_SECTIONS - 1 ); assert( !waiting[ index ] ); // WaitForEvent from multiple threads? that wouldn't be good if ( signaled[ index ] ) { // emulate windows behaviour: signal has been raised already. clear and keep going signaled[ index ] = false; } else { waiting[ index ] = true; pthread_cond_wait( &event_cond[ index ], &global_lock[ MAX_LOCAL_CRITICAL_SECTIONS - 1 ] ); waiting[ index ] = false; } Sys_LeaveCriticalSection( MAX_LOCAL_CRITICAL_SECTIONS - 1 ); } /* ================== Sys_TriggerEvent ================== */ void Sys_TriggerEvent( int index ) { assert( index >= 0 && index < MAX_TRIGGER_EVENTS ); Sys_EnterCriticalSection( MAX_LOCAL_CRITICAL_SECTIONS - 1 ); if ( waiting[ index ] ) { pthread_cond_signal( &event_cond[ index ] ); } else { // emulate windows behaviour: if no thread is waiting, leave the signal on so next wait keeps going signaled[ index ] = true; } Sys_LeaveCriticalSection( MAX_LOCAL_CRITICAL_SECTIONS - 1 ); } /* ====================================================== thread create and destroy ====================================================== */ // not a hard limit, just what we keep track of for debugging #define MAX_THREADS 10 xthreadInfo *g_threads[MAX_THREADS]; int g_thread_count = 0; typedef void *(*pthread_function_t) (void *); /* ================== Sys_CreateThread ================== */ void Sys_CreateThread( xthread_t function, void *parms, xthreadPriority priority, xthreadInfo& info, const char *name, xthreadInfo **threads, int *thread_count ) { Sys_EnterCriticalSection( ); pthread_attr_t attr; pthread_attr_init( &attr ); if ( pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE ) != 0 ) { common->Error( "ERROR: pthread_attr_setdetachstate %s failed\n", name ); } if ( pthread_create( ( pthread_t* )&info.threadHandle, &attr, ( pthread_function_t )function, parms ) != 0 ) { common->Error( "ERROR: pthread_create %s failed\n", name ); } pthread_attr_destroy( &attr ); info.name = name; if ( *thread_count < MAX_THREADS ) { threads[ ( *thread_count )++ ] = &info; } else { common->DPrintf( "WARNING: MAX_THREADS reached\n" ); } Sys_LeaveCriticalSection( ); } /* ================== Sys_DestroyThread ================== */ void Sys_DestroyThread( xthreadInfo& info ) { // the target thread must have a cancelation point, otherwise pthread_cancel is useless assert( info.threadHandle ); if ( pthread_cancel( ( pthread_t )info.threadHandle ) != 0 ) { common->Error( "ERROR: pthread_cancel %s failed\n", info.name ); } if ( pthread_join( ( pthread_t )info.threadHandle, NULL ) != 0 ) { common->Error( "ERROR: pthread_join %s failed\n", info.name ); } info.threadHandle = 0; Sys_EnterCriticalSection( ); for( int i = 0 ; i < g_thread_count ; i++ ) { if ( &info == g_threads[ i ] ) { g_threads[ i ] = NULL; int j; for( j = i+1 ; j < g_thread_count ; j++ ) { g_threads[ j-1 ] = g_threads[ j ]; } g_threads[ j-1 ] = NULL; g_thread_count--; Sys_LeaveCriticalSection( ); return; } } Sys_LeaveCriticalSection( ); } /* ================== Sys_GetThreadName find the name of the calling thread ================== */ const char* Sys_GetThreadName( int *index ) { Sys_EnterCriticalSection( ); pthread_t thread = pthread_self(); for( int i = 0 ; i < g_thread_count ; i++ ) { if ( thread == (pthread_t)g_threads[ i ]->threadHandle ) { if ( index ) { *index = i; } Sys_LeaveCriticalSection( ); return g_threads[ i ]->name; } } if ( index ) { *index = -1; } Sys_LeaveCriticalSection( ); return "main"; } /* ========================================================= Async Thread ========================================================= */ xthreadInfo asyncThread; /* ================= Posix_StartAsyncThread ================= */ void Posix_StartAsyncThread() { if ( asyncThread.threadHandle == 0 ) { Sys_CreateThread( (xthread_t)Sys_AsyncThread, NULL, THREAD_NORMAL, asyncThread, "Async", g_threads, &g_thread_count ); } else { common->Printf( "Async thread already running\n" ); } common->Printf( "Async thread started\n" ); } /* ================== Posix_InitPThreads ================== */ void Posix_InitPThreads( ) { int i; pthread_mutexattr_t attr; // init critical sections for ( i = 0; i < MAX_LOCAL_CRITICAL_SECTIONS; i++ ) { pthread_mutexattr_init( &attr ); pthread_mutexattr_settype( &attr, PTHREAD_MUTEX_ERRORCHECK ); pthread_mutex_init( &global_lock[i], &attr ); pthread_mutexattr_destroy( &attr ); } // init event sleep/triggers for ( i = 0; i < MAX_TRIGGER_EVENTS; i++ ) { pthread_cond_init( &event_cond[ i ], NULL ); signaled[i] = false; waiting[i] = false; } // init threads table for ( i = 0; i < MAX_THREADS; i++ ) { g_threads[ i ] = NULL; } }