Debug with inlines and memory log Win32 Debug with inlines Win32 Debug Win32 Dedicated Debug with inlines Win32 Dedicated Debug Win32 Dedicated Release Win32 Release NO STEAM Win32 Release Win32 Game-d3xp {0BC6FCC9-C65E-4B1F-9A58-0B9399987C9F} Game-d3xp Win32Proj DynamicLibrary MultiByte DynamicLibrary MultiByte DynamicLibrary MultiByte DynamicLibrary MultiByte DynamicLibrary MultiByte DynamicLibrary MultiByte DynamicLibrary MultiByte DynamicLibrary MultiByte <_ProjectFileVersion>10.0.40219.1 AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset ..\base\ ..\base\ ..\base\ USE_SDL;STEAM;%(PreprocessorDefinitions) steam;%(AdditionalIncludeDirectories) Yes steam_api.lib;SDL2.lib;%(AdditionalDependencies) steam;sdl2\lib\win32 cd $(SolutionDir)\.. "build\Win32\$(Configuration)\TypeInfo.exe" d3xp cd $(SolutionDir)\.. "build\Win32\$(Configuration)\TypeInfo.exe" d3xp cd $(SolutionDir)\.. "build\Win32\$(Configuration)\TypeInfo.exe" d3xp cd $(SolutionDir)\.. "build\Win32\$(Configuration)\TypeInfo.exe" d3xp cd $(SolutionDir)\.. "build\Win32\$(Configuration)\TypeInfo.exe" d3xp USE_SDL;STEAM;NDEBUG;%(PreprocessorDefinitions) steam;%(AdditionalIncludeDirectories) Async Yes steam_api.lib;SDL2.lib;%(AdditionalDependencies) %(IgnoreSpecificDefaultLibraries) steam;sdl2\lib\win32 true USE_SDL;NDEBUG;%(PreprocessorDefinitions) steam;%(AdditionalIncludeDirectories) Async Yes SDL2.lib;%(AdditionalDependencies) %(IgnoreSpecificDefaultLibraries) steam;sdl2\lib\win32 true {49bec5c6-b964-417a-851e-808886b57400} false {6ea6406f-3e65-47d9-8246-d6660a81606f} false