//include at header of snd_systems.cpp extern "C" { #include "flite.h" cst_voice *register_cmu_us_rms(); cst_voice *voice; }; //In the snd_systems init() flite_init() voice = register_cmu_us_rms(); //to play audio: flite_text_to_speech("Baboo wizard.", voice, "play"); //ENVIRONMENT // Library dir C:\sdks\speech\flite-1.4-release\lib // include dir C:\sdks\speech\flite-1.4-release\include // additional libraries fliteDll.lib cmu_us_rms.lib //copy these dlls to your game folder cmu_us_rms.dll fliteDll.dll