class idCybervendor : public idStaticEntity { public: CLASS_PROTOTYPE( idCybervendor ); void Spawn( void ); void Save( idSaveGame *savefile ) const; void Restore( idRestoreGame *savefile ); virtual void Think( void ); void OnFrob( ); private: int state; int nextUpdate; int lerpStart; int lerpEnd; idVec3 posStart; idVec3 posEnd; idVec3 angStart; idVec3 angEnd; int count; };