/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #define IDD_DIALOG_SOUND 12000 #define IDD_DIALOG_SOUNDGROUP 12001 #define IDC_EDIT_SOUND_NAME 12200 #define IDC_EDIT_VOLUME 12201 #define IDC_EDIT_MINDIST 12202 #define IDC_EDIT_MAXDIST 12203 #define IDC_EDIT_LEADTHROUGH 12204 #define IDC_BTN_SAVEMAP 12205 #define IDC_BTN_SAVEMAPAS 12206 #define IDC_BTN_EDIT_SOUND 12207 #define IDC_LIST_GROUPS 12208 #define IDC_EDIT_WAIT 12209 #define IDC_TREE_SOUNDS 12210 #define IDC_BTN_SWITCHTOGAME 12211 #define IDC_BTN_APPLY_SOUND 12212 #define IDC_BTN_REFRESHSPEAKERS 12213 #define IDC_BTN_REFRESH 12214 #define IDC_BTN_PLAYSOUND 12215 #define IDC_EDIT_SHADER 12216 #define IDC_CHECK_PLAY 12217 #define IDC_CHECK_OMNI 12218 #define IDC_CHECKP_TRIGGERED 12219 #define IDC_CHECK_OCCLUSION 12220 #define IDC_EDIT_GROUP 12221 #define IDC_BTN_DROP 12222 #define IDC_BTN_GROUP 12223 #define IDC_CHECK_PLAIN 12224 #define IDC_BTN_REFRESHWAVE 12225 #define IDC_BTN_XDN 12226 #define IDC_BTN_XUP 12227 #define IDC_BTN_YUP 12228 #define IDC_BTN_YDN 12229 #define IDC_BTN_ZUP 12230 #define IDC_BTN_ZDN 12231 #define IDC_COMBO_SPEAKERS 12232 #define IDC_CHECK_GROUPONLY 12233 #define IDC_COMBO_GROUPS 12234 #define IDC_BTN_UP 12235 #define IDC_BTN_DOWN 12236 #define IDC_STATIC_WAVESIZE 12237 #define IDC_EDIT_RANDOM 12238 #define IDC_BTN_TRIGGER 12239 #define IDC_CHECK_LOOPING 12240 #define IDC_CHECK_UNCLAMPED 12241 #define IDC_EDIT_WAIT2 12242 #define IDC_EDIT_SHAKES 12243 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_3D_CONTROLS 1 #define _APS_NEXT_RESOURCE_VALUE 12002 #define _APS_NEXT_COMMAND_VALUE 32000 #define _APS_NEXT_CONTROL_VALUE 12244 #define _APS_NEXT_SYMED_VALUE 12002 #endif #endif