/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "../../idlib/precompiled.h" #include "../../sound/snd_local.h" class idAudioHardwareLinux : public idAudioHardware { public: idAudioHardwareLinux(); ~idAudioHardwareLinux(); bool Initialize( ); // driver doesn't support memory map API bool Lock( void **pDSLockedBuffer, ulong *dwDSLockedBufferSize ) { return false; } bool Unlock( void *pDSLockedBuffer, dword dwDSLockedBufferSize ) { return false; } bool GetCurrentPosition( ulong *pdwCurrentWriteCursor ) { return false; } int GetMixBufferSize( void ) { return 0; } int GetNumberOfSpeakers( void ) { return idSoundSystemLocal::s_numberOfSpeakers.GetInteger(); } // doesn't support write API bool Flush( void ) { return false; } void Write( bool ) { } short* GetMixBuffer( void ) { return NULL; } }; /* ========== iAudioHardware::Alloc ========== */ idAudioHardware *idAudioHardware::Alloc() { return new idAudioHardwareLinux; } /* ========== idAudioHardware::~idAudioHardware ========== */ idAudioHardware::~idAudioHardware() { } /* =============== Sys_LoadOpenAL -=============== */ bool Sys_LoadOpenAL( void ) { return true; } /* ========== idAudioHardwareLinux::idAudioHardwareLinux ========== */ idAudioHardwareLinux::idAudioHardwareLinux() { } /* ========== idAudioHardwareLinux::~idAudioHardwareLinux ========== */ idAudioHardwareLinux::~idAudioHardwareLinux() { } /* ========== idAudioHardwareLinux::Initialize ========== */ bool idAudioHardwareLinux::Initialize( ) { return false; }