mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-09 22:31:33 +00:00
46 lines
840 B
C
46 lines
840 B
C
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class idKeypad : public idAnimatedEntity
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{
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public:
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CLASS_PROTOTYPE( idKeypad );
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void Spawn( void );
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void Save( idSaveGame *savefile ) const;
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void Restore( idRestoreGame *savefile );
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virtual void Think( void );
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void OnFrob( idEntity* activator );
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private:
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enum { OFF, ACTIVE, CONFIRM_SUCCESS, CONFIRM_FAIL, READY_TO_CLOSE };
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int state;
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int counter;
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int nextStateTime;
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idEntity* frobcubeMain;
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idEntity* frobcubes[9];
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const idDeclSkin * skin_glow[9];
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int transitions[9];
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void GenerateKey( void );
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void GenerateDictionary( void );
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idStrList keys;
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int keycode[4];
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int input[4];
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int keyIndex;
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idEntity* bluebox;
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idStr GetJointViaIndex( int index );
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void UpdateStates( void );
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void Event_keypadopen( int value );
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};
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