quadrilateralcowboy/d3xp/frobcube.h

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2020-06-12 21:06:25 +00:00
class idFrobCube : public idStaticEntity
{
public:
CLASS_PROTOTYPE( idFrobCube );
void Spawn( void );
void Save( idSaveGame *savefile ) const;
void Restore( idRestoreGame *savefile );
void OnFrob( idEntity* activator );
private:
idStr functionName;
idStr masterName;
// void Event_onfrobPanel_Reset( void );
};