quadrilateralcowboy/tools/guied/GEModifierStack.cpp

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2020-06-12 21:06:25 +00:00
/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "GEApp.h"
#include "GEModifierStack.h"
rvGEModifierStack::rvGEModifierStack ( )
{
mCurrentModifier = -1;
}
rvGEModifierStack::~rvGEModifierStack ( )
{
Reset ( );
}
void rvGEModifierStack::Reset ( void )
{
int i;
for ( i = 0; i < mModifiers.Num ( ); i ++ )
{
delete mModifiers[i];
}
mModifiers.Clear ( );
}
bool rvGEModifierStack::Append ( rvGEModifier* modifier )
{
// TODO: Add the modifier and clear all redo modifiers
if ( !modifier->IsValid ( ) )
{
delete modifier;
return false;
}
while ( mCurrentModifier < mModifiers.Num ( ) - 1 )
{
delete mModifiers[mModifiers.Num()-1];
mModifiers.RemoveIndex ( mModifiers.Num()-1 );
}
if ( !mMergeBlock && mModifiers.Num ( ) )
{
rvGEModifier* top = mModifiers[mModifiers.Num()-1];
// See if the two modifiers can merge
if ( top->GetWindow() == modifier->GetWindow() &&
!idStr::Icmp ( top->GetName ( ), modifier->GetName ( ) ) &&
top->CanMerge ( modifier ) )
{
// Merge the two modifiers
if ( top->Merge ( modifier ) )
{
top->Apply ( );
gApp.GetProperties().Update ( );
gApp.GetTransformer().Update ( );
delete modifier;
return true;
}
}
}
mModifiers.Append ( modifier );
mCurrentModifier = mModifiers.Num ( ) - 1;
modifier->Apply ( );
mMergeBlock = false;
gApp.GetProperties().Update ( );
gApp.GetTransformer().Update ( );
return true;
}
bool rvGEModifierStack::Undo ( void )
{
if ( mCurrentModifier < 0 )
{
return false;
}
mModifiers[mCurrentModifier]->Undo ( );
mCurrentModifier--;
gApp.GetProperties().Update ( );
gApp.GetTransformer().Update ( );
return true;
}
bool rvGEModifierStack::Redo ( void )
{
if ( mCurrentModifier + 1 < mModifiers.Num ( ) )
{
mCurrentModifier++;
mModifiers[mCurrentModifier]->Apply ( );
}
gApp.GetProperties().Update ( );
gApp.GetTransformer().Update ( );
return true;
}