quadrilateralcowboy/d3xp/tablefold.h

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2020-06-12 21:06:25 +00:00
class idTableFold : public idAnimatedEntity
{
public:
CLASS_PROTOTYPE( idTableFold );
//void Think( void );
void Spawn( void );
void OnFrob( idEntity* activator );
private:
enum { CLOSED, OPENED };
int state;
void Event_reset( void );
void Event_open( bool value );
idEntity* frobcube;
idEntity* frobcube_handle;
idMover * mover;
};