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Fixed crash in video menu. Fixed compiler setting.
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parent
b63c8dd617
commit
901a845e39
3 changed files with 10 additions and 5 deletions
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@ -203,8 +203,7 @@
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<DataExecutionPrevention>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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</DataExecutionPrevention>
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<TargetMachine>MachineX86</TargetMachine>
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<TargetMachine>MachineX86</TargetMachine>
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<IgnoreSpecificDefaultLibraries>
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<IgnoreSpecificDefaultLibraries>LIBCMTD.lib</IgnoreSpecificDefaultLibraries>
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</IgnoreSpecificDefaultLibraries>
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<IgnoreAllDefaultLibraries>
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<IgnoreAllDefaultLibraries>
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</IgnoreAllDefaultLibraries>
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</IgnoreAllDefaultLibraries>
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</Link>
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</Link>
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@ -1131,7 +1131,7 @@ qboolean R_Init ( void *hinstance, void *hWnd, char *reason )
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VID_Printf (PRINT_ALL, "GL_MAX_TEXTURE_SIZE: %i\n", gl_config.max_texsize );
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VID_Printf (PRINT_ALL, "GL_MAX_TEXTURE_SIZE: %i\n", gl_config.max_texsize );
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gl_config.extensions_string = qglGetString (GL_EXTENSIONS);
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gl_config.extensions_string = qglGetString (GL_EXTENSIONS);
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VID_Printf (PRINT_ALL, "GL_EXTENSIONS: %s\n", gl_config.extensions_string );
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//VID_Printf (PRINT_ALL, "GL_EXTENSIONS: %s\n", gl_config.extensions_string ); //BC 6-14-2020 don't print this, because it sometimes makes things crash.
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strcpy( renderer_buffer, gl_config.renderer_string );
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strcpy( renderer_buffer, gl_config.renderer_string );
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strlwr( renderer_buffer );
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strlwr( renderer_buffer );
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@ -1532,7 +1532,7 @@ void GL_Strings_f (void)
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VID_Printf (PRINT_ALL, "GL_RENDERER: %s\n", gl_config.renderer_string );
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VID_Printf (PRINT_ALL, "GL_RENDERER: %s\n", gl_config.renderer_string );
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VID_Printf (PRINT_ALL, "GL_VERSION: %s\n", gl_config.version_string );
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VID_Printf (PRINT_ALL, "GL_VERSION: %s\n", gl_config.version_string );
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VID_Printf (PRINT_ALL, "GL_MAX_TEXTURE_SIZE: %i\n", gl_config.max_texsize );
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VID_Printf (PRINT_ALL, "GL_MAX_TEXTURE_SIZE: %i\n", gl_config.max_texsize );
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VID_Printf (PRINT_ALL, "GL_EXTENSIONS: %s\n", gl_config.extensions_string );
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//VID_Printf (PRINT_ALL, "GL_EXTENSIONS: %s\n", gl_config.extensions_string ); //BC 6-14-2020 don't print this, because it sometimes makes things crash.
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}
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}
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@ -826,7 +826,13 @@ void Menu_Draw (menuframework_s *menu)
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min[0] -= SCR_ScaledVideo(len*MENU_FONT_SIZE - LCOLUMN_OFFSET*2);
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min[0] -= SCR_ScaledVideo(len*MENU_FONT_SIZE - LCOLUMN_OFFSET*2);
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}
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}
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//len = strlen(spin->itemnames[spin->curvalue]);
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if (spin->curvalue >= 0) //BC 6-14-2020 crash fix if curvalue is < 0
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len = strlen(spin->itemnames[spin->curvalue]);
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len = strlen(spin->itemnames[spin->curvalue]);
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else
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len = 3;
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max[0] += SCR_ScaledVideo(len*MENU_FONT_SIZE);
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max[0] += SCR_ScaledVideo(len*MENU_FONT_SIZE);
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type = MENUITEM_ROTATE;
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type = MENUITEM_ROTATE;
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