_default { { map _default } } _tracemodel { collision } textures/common/collision { qer_editorimage textures/common/collision.tga noshadows collision } console { { map textures/gui/black.tga linear } } splashscreen { { map textures/gui/black.tga linear } } gui/loading/launch { { blend blend map textures/gui/black.tga } } textures/bigchars { { blend blend maskDepth colored nopicmip linear map textures/bigchars.tga } } //fade to black. length determined by com_wipeSeconds wipeMaterial { { blend blend alpha parm3 map _black scale 1, -1 translate 0, -1 } } wipe2Material { { blend blend map _black scale 1, -1 translate 0, -1 alpha 1.0 - parm3 } } textures/common/entityGui { qer_editorimage textures/common/entityGui.tga discrete playerclip guiSurf entity } textures/common/entityGui2 { qer_editorimage textures/common/entityGui2.tga discrete playerclip guiSurf entity2 } textures/common/entityGui3 { qer_editorimage textures/common/entityGui3.tga discrete guiSurf entity3 playerclip }