CM "1.00" 130023424 collisionModel "worldMap" { vertices { /* numVertices = */ 32 /* 0 */ ( 1024 1024 -256 ) /* 1 */ ( -1024 1024 -256 ) /* 2 */ ( -1024 -1024 -256 ) /* 3 */ ( 1024 -1024 -256 ) /* 4 */ ( 1024 1024 -512 ) /* 5 */ ( -1024 1024 -512 ) /* 6 */ ( 1024 -1024 -512 ) /* 7 */ ( -1024 -1024 -512 ) /* 8 */ ( -1024 1024 512 ) /* 9 */ ( -1280 1024 512 ) /* 10 */ ( -1280 -1024 512 ) /* 11 */ ( -1024 -1024 512 ) /* 12 */ ( -1280 1024 -256 ) /* 13 */ ( -1280 -1024 -256 ) /* 14 */ ( 1280 1024 512 ) /* 15 */ ( 1024 1024 512 ) /* 16 */ ( 1024 -1024 512 ) /* 17 */ ( 1280 -1024 512 ) /* 18 */ ( 1280 1024 -256 ) /* 19 */ ( 1280 -1024 -256 ) /* 20 */ ( 1024 1280 512 ) /* 21 */ ( -1024 1280 512 ) /* 22 */ ( 1024 1280 -256 ) /* 23 */ ( -1024 1280 -256 ) /* 24 */ ( -1024 -1280 512 ) /* 25 */ ( 1024 -1280 512 ) /* 26 */ ( 1024 -1280 -256 ) /* 27 */ ( -1024 -1280 -256 ) /* 28 */ ( 1024 1024 768 ) /* 29 */ ( -1024 1024 768 ) /* 30 */ ( -1024 -1024 768 ) /* 31 */ ( 1024 -1024 768 ) } edges { /* numEdges = */ 73 /* 0 */ ( 0 0 ) 0 0 /* 1 */ ( 0 1 ) 1 2 /* 2 */ ( 1 2 ) 1 2 /* 3 */ ( 2 3 ) 1 2 /* 4 */ ( 3 0 ) 1 2 /* 5 */ ( 0 4 ) 0 2 /* 6 */ ( 4 5 ) 0 2 /* 7 */ ( 5 1 ) 0 2 /* 8 */ ( 6 4 ) 0 2 /* 9 */ ( 3 6 ) 0 2 /* 10 */ ( 6 7 ) 0 2 /* 11 */ ( 7 5 ) 0 2 /* 12 */ ( 2 7 ) 0 2 /* 13 */ ( 8 9 ) 0 2 /* 14 */ ( 9 10 ) 0 2 /* 15 */ ( 10 11 ) 0 2 /* 16 */ ( 11 8 ) 1 2 /* 17 */ ( 8 1 ) 1 2 /* 18 */ ( 1 12 ) 0 2 /* 19 */ ( 12 9 ) 0 2 /* 20 */ ( 2 1 ) 1 2 /* 21 */ ( 11 2 ) 1 2 /* 22 */ ( 2 13 ) 0 2 /* 23 */ ( 13 12 ) 0 2 /* 24 */ ( 10 13 ) 0 2 /* 25 */ ( 14 15 ) 0 2 /* 26 */ ( 15 16 ) 1 2 /* 27 */ ( 16 17 ) 0 2 /* 28 */ ( 17 14 ) 0 2 /* 29 */ ( 14 18 ) 0 2 /* 30 */ ( 18 0 ) 0 2 /* 31 */ ( 0 15 ) 1 2 /* 32 */ ( 19 18 ) 0 2 /* 33 */ ( 17 19 ) 0 2 /* 34 */ ( 19 3 ) 0 2 /* 35 */ ( 3 0 ) 1 2 /* 36 */ ( 16 3 ) 1 2 /* 37 */ ( 20 21 ) 0 2 /* 38 */ ( 21 8 ) 0 2 /* 39 */ ( 8 15 ) 1 2 /* 40 */ ( 15 20 ) 0 2 /* 41 */ ( 20 22 ) 0 2 /* 42 */ ( 22 23 ) 0 2 /* 43 */ ( 23 21 ) 0 2 /* 44 */ ( 0 22 ) 0 2 /* 45 */ ( 15 0 ) 1 2 /* 46 */ ( 0 1 ) 1 2 /* 47 */ ( 1 23 ) 0 2 /* 48 */ ( 8 1 ) 1 2 /* 49 */ ( 16 11 ) 1 2 /* 50 */ ( 11 24 ) 0 2 /* 51 */ ( 24 25 ) 0 2 /* 52 */ ( 25 16 ) 0 2 /* 53 */ ( 16 3 ) 1 2 /* 54 */ ( 3 2 ) 1 2 /* 55 */ ( 2 11 ) 1 2 /* 56 */ ( 26 3 ) 0 2 /* 57 */ ( 25 26 ) 0 2 /* 58 */ ( 26 27 ) 0 2 /* 59 */ ( 27 2 ) 0 2 /* 60 */ ( 24 27 ) 0 2 /* 61 */ ( 28 29 ) 0 2 /* 62 */ ( 29 30 ) 0 2 /* 63 */ ( 30 31 ) 0 2 /* 64 */ ( 31 28 ) 0 2 /* 65 */ ( 28 15 ) 0 2 /* 66 */ ( 15 8 ) 1 2 /* 67 */ ( 8 29 ) 0 2 /* 68 */ ( 16 15 ) 1 2 /* 69 */ ( 31 16 ) 0 2 /* 70 */ ( 16 11 ) 1 2 /* 71 */ ( 11 8 ) 1 2 /* 72 */ ( 30 11 ) 0 2 } nodes { ( 0 -1024 ) ( 1 -1024 ) ( 0 1024 ) ( 1 1024 ) ( -1 0 ) ( 2 -256 ) ( 2 512 ) ( -1 0 ) ( -1 0 ) ( -1 0 ) ( 1 1024 ) ( 2 -256 ) ( 2 512 ) ( -1 0 ) ( -1 0 ) ( -1 0 ) ( 2 512 ) ( -1 0 ) ( 2 -256 ) ( -1 0 ) ( -1 0 ) ( 0 1024 ) ( -1 0 ) ( 2 -256 ) ( 2 512 ) ( -1 0 ) ( -1 0 ) ( -1 0 ) ( 1 -1024 ) ( 1 1024 ) ( -1 0 ) ( 2 -256 ) ( 2 512 ) ( -1 0 ) ( -1 0 ) ( -1 0 ) ( -1 0 ) } polygons /* polygonMemory = */ 2592 { 4 ( 44 -41 -40 45 ) ( 1 0 0 ) 1024 ( 1024 1024 -256 ) ( 1024 1280 512 ) "textures/walls/dev64" 4 ( -25 29 30 31 ) ( 0 1 0 ) 1024 ( 1024 1024 -256 ) ( 1280 1024 512 ) "textures/walls/dev64" 4 ( 68 -65 -64 69 ) ( 1 0 0 ) 1024 ( 1024 -1024 512 ) ( 1024 1024 768 ) "textures/walls/dev64" 4 ( 25 26 27 28 ) ( 0 0 1 ) 512 ( 1024 -1024 512 ) ( 1280 1024 512 ) "textures/walls/dev64" 4 ( -26 -31 -35 -36 ) ( -1 0 0 ) -1024 ( 1024 -1024 -256 ) ( 1024 1024 512 ) "textures/walls/dev64" 4 ( -34 -33 -27 36 ) ( 0 -1 0 ) 1024 ( 1024 -1024 -256 ) ( 1280 -1024 512 ) "textures/walls/dev64" 4 ( -30 -32 34 35 ) ( 0 0 -1 ) 256 ( 1024 -1024 -256 ) ( 1280 1024 -256 ) "textures/walls/dev64" 4 ( 32 -29 -28 33 ) ( 1 0 0 ) 1280 ( 1280 -1024 -256 ) ( 1280 1024 512 ) "textures/walls/dev64" 4 ( 8 -5 -4 9 ) ( 1 0 0 ) 1024 ( 1024 -1024 -512 ) ( 1024 1024 -256 ) "textures/walls/dev64" 4 ( -61 65 66 67 ) ( 0 1 0 ) 1024 ( -1024 1024 512 ) ( 1024 1024 768 ) "textures/walls/dev64" 4 ( 37 38 39 40 ) ( 0 0 1 ) 512 ( -1024 1024 512 ) ( 1024 1280 512 ) "textures/walls/dev64" 4 ( -38 -43 -47 -48 ) ( -1 0 0 ) 1024 ( -1024 1024 -256 ) ( -1024 1280 512 ) "textures/walls/dev64" 4 ( -46 -45 -39 48 ) ( 0 -1 0 ) -1024 ( -1024 1024 -256 ) ( 1024 1024 512 ) "textures/walls/dev64" 4 ( -42 -44 46 47 ) ( 0 0 -1 ) 256 ( -1024 1024 -256 ) ( 1024 1280 -256 ) "textures/walls/dev64" 4 ( -37 41 42 43 ) ( 0 1 0 ) 1280 ( -1024 1280 -256 ) ( 1024 1280 512 ) "textures/walls/dev64" 4 ( -1 5 6 7 ) ( 0 1 0 ) 1024 ( -1024 1024 -512 ) ( 1024 1024 -256 ) "textures/walls/dev64" 4 ( -62 -67 -71 -72 ) ( -1 0 0 ) 1024 ( -1024 -1024 512 ) ( -1024 1024 768 ) "textures/walls/dev64" 4 ( -70 -69 -63 72 ) ( 0 -1 0 ) 1024 ( -1024 -1024 512 ) ( 1024 -1024 768 ) "textures/walls/dev64" 4 ( -66 -68 70 71 ) ( 0 0 -1 ) -512 ( -1024 -1024 512 ) ( 1024 1024 512 ) "textures/walls/dev64" 4 ( 61 62 63 64 ) ( 0 0 1 ) 768 ( -1024 -1024 768 ) ( 1024 1024 768 ) "textures/walls/dev64" 4 ( -49 53 54 55 ) ( 0 1 0 ) -1024 ( -1024 -1024 -256 ) ( 1024 -1024 512 ) "textures/walls/dev64" 4 ( 20 -17 -16 21 ) ( 1 0 0 ) -1024 ( -1024 -1024 -256 ) ( -1024 1024 512 ) "textures/walls/dev64" 4 ( 1 2 3 4 ) ( 0 0 1 ) -256 ( -1024 -1024 -256 ) ( 1024 1024 -256 ) "textures/walls/dev64" 4 ( -2 -7 -11 -12 ) ( -1 0 0 ) 1024 ( -1024 -1024 -512 ) ( -1024 1024 -256 ) "textures/walls/dev64" 4 ( -10 -9 -3 12 ) ( 0 -1 0 ) 1024 ( -1024 -1024 -512 ) ( 1024 -1024 -256 ) "textures/walls/dev64" 4 ( -6 -8 10 11 ) ( 0 0 -1 ) 512 ( -1024 -1024 -512 ) ( 1024 1024 -512 ) "textures/walls/dev64" 4 ( 56 -53 -52 57 ) ( 1 0 0 ) 1024 ( 1024 -1280 -256 ) ( 1024 -1024 512 ) "textures/walls/dev64" 4 ( 49 50 51 52 ) ( 0 0 1 ) 512 ( -1024 -1280 512 ) ( 1024 -1024 512 ) "textures/walls/dev64" 4 ( -50 -55 -59 -60 ) ( -1 0 0 ) 1024 ( -1024 -1280 -256 ) ( -1024 -1024 512 ) "textures/walls/dev64" 4 ( -58 -57 -51 60 ) ( 0 -1 0 ) 1280 ( -1024 -1280 -256 ) ( 1024 -1280 512 ) "textures/walls/dev64" 4 ( -54 -56 58 59 ) ( 0 0 -1 ) 256 ( -1024 -1280 -256 ) ( 1024 -1024 -256 ) "textures/walls/dev64" 4 ( -13 17 18 19 ) ( 0 1 0 ) 1024 ( -1280 1024 -256 ) ( -1024 1024 512 ) "textures/walls/dev64" 4 ( 13 14 15 16 ) ( 0 0 1 ) 512 ( -1280 -1024 512 ) ( -1024 1024 512 ) "textures/walls/dev64" 4 ( -14 -19 -23 -24 ) ( -1 0 0 ) 1280 ( -1280 -1024 -256 ) ( -1280 1024 512 ) "textures/walls/dev64" 4 ( -22 -21 -15 24 ) ( 0 -1 0 ) 1024 ( -1280 -1024 -256 ) ( -1024 -1024 512 ) "textures/walls/dev64" 4 ( -18 -20 22 23 ) ( 0 0 -1 ) 256 ( -1280 -1024 -256 ) ( -1024 1024 -256 ) "textures/walls/dev64" } brushes /* brushMemory = */ 840 { 6 { ( 0 0 1 ) 512 ( 0 1 0 ) 1024 ( 1 0 0 ) 1280 ( 0 0 -1 ) 256 ( 0 -1 0 ) 1024 ( -1 0 0 ) -1024 } ( 1024 -1024 -256 ) ( 1280 1024 512 ) "solid,opaque" 6 { ( 0 0 1 ) 512 ( 0 1 0 ) 1280 ( 1 0 0 ) 1024 ( 0 0 -1 ) 256 ( 0 -1 0 ) -1024 ( -1 0 0 ) 1024 } ( -1024 1024 -256 ) ( 1024 1280 512 ) "solid,opaque" 6 { ( 0 0 1 ) 768 ( 0 1 0 ) 1024 ( 1 0 0 ) 1024 ( 0 0 -1 ) -512 ( 0 -1 0 ) 1024 ( -1 0 0 ) 1024 } ( -1024 -1024 512 ) ( 1024 1024 768 ) "solid,opaque" 6 { ( 0 0 1 ) -256 ( 0 1 0 ) 1024 ( 1 0 0 ) 1024 ( 0 0 -1 ) 512 ( 0 -1 0 ) 1024 ( -1 0 0 ) 1024 } ( -1024 -1024 -512 ) ( 1024 1024 -256 ) "solid,opaque" 6 { ( 0 0 1 ) 512 ( 0 1 0 ) -1024 ( 1 0 0 ) 1024 ( 0 0 -1 ) 256 ( 0 -1 0 ) 1280 ( -1 0 0 ) 1024 } ( -1024 -1280 -256 ) ( 1024 -1024 512 ) "solid,opaque" 6 { ( 0 0 1 ) 512 ( 0 1 0 ) 1024 ( 1 0 0 ) -1024 ( 0 0 -1 ) 256 ( 0 -1 0 ) 1024 ( -1 0 0 ) 1280 } ( -1280 -1024 -256 ) ( -1024 1024 512 ) "solid,opaque" } }