From ba482eaadcec0ec08589e9d46832d12d70994b40 Mon Sep 17 00:00:00 2001 From: blendogames Date: Fri, 15 Jul 2022 10:33:05 -0700 Subject: [PATCH] Update readme.md --- readme.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/readme.md b/readme.md index 6e583cc..438530f 100644 --- a/readme.md +++ b/readme.md @@ -15,7 +15,7 @@ Use this as a starting point for your projects, make cool stuff, enjoy! This package does not include the game executable. Because the Doom 3 engine is open-source, you have different options for getting the executable. - I recommend the [dhewm3](https://dhewm3.org) source port. If you don't want to compile the executable yourself, you can [click here](https://github.com/dhewm/dhewm3/releases) to download dhewm3's pre-compiled binaries. -- You can also try out the [original release of the Doom 3 source code.](https://github.com/id-Software/DOOM-3) +- You can also try out the [original 2012 release of the Doom 3 source code.](https://github.com/id-Software/DOOM-3) How to use this kit: @@ -30,6 +30,11 @@ I like the Doom 3 engine for a lot of reasons, including: - Its codebase is [nice and tidy](https://fabiensanglard.net/doom3) - I've been using the [idTech game engines](https://en.wikipedia.org/wiki/Id_Tech) for a while, including projects [Quadrilateral Cowboy](http://blendogames.com/qc) (idTech4), [Thirty Flights of Loving](http://blendogames.com/thirtyflightsofloving) (idTech2), [Gravity Bone](https://blendogames.com/gravitybone) (idTech2), [Grotto King](https://blendogames.com/older.htm#grottoking) (idTech2), [Barista](https://blendogames.com/older.htm#barista1) (idTech1), and more. +## Development resources + +- [iddevnet](https://iddevnet.dhewm3.org/doom3/index.html): a mirror of id Software's SDK reference site. +- [Quadrilateral Cowboy Mod Handbook](https://steamcommunity.com/sharedfiles/filedetails/?id=701335671): a primer on making your first room. + ## Is this compatible with Doom 3 BFG Edition? No.