// Copyright (C) 1998 by Ritual Entertainment, Inc. // All rights reserved. // // This source is may not be distributed and/or modified without // expressly written permission by Ritual Entertainment, Inc. // // DESCRIPTION: // Mutant Hands // #include "g_local.h" #include "mutanthands.h" CLASS_DECLARATION( Fists, MutantHands, NULL); ResponseDef MutantHands::Responses[] = { { NULL, NULL } }; MutantHands::MutantHands() { #ifdef SIN_DEMO PostEvent( EV_Remove, 0 ); return; #endif SetModels( NULL, "view_mutanthands.def" ); SetAmmo( NULL, 0, 0 ); SetRank( 11, 11 ); strike_reach = 75; strike_damage = 100; SetMaxRange( strike_reach ); SetType( WEAPON_MELEE ); kick = 25; meansofdeath = MOD_MUTANTHANDS; }