26 lines
890 B
Text
26 lines
890 B
Text
In Game Surface Types
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Note: The in game surface types are not the same as the search keywords material types.
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The surface type for a shader is specified via a "surfaceparm type" line, where type is the surface type to use.
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Example:
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surfaceparm wood
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Note that only one surface type can be used at a time, and so only one should be specified in a shader.
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Here's a list of each of the surface types that can be specified:
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wood - wooden surface
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metal - metal surface (like metal plating)
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stone - stone or rock surface
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dirt - dirt surface
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grill - metal grill surface
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grass - grass covered surface
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mud - muddy or squishy sounding surface
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puddle - water puddle surface
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glass - glass surface
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gravel - rocky gravel surface
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sand - sandy surface
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foliage - tree tops, bushes, or leaf covered surface
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snow - snow covered surface
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carpet - carpeted surface
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